Mossgrave / Dev log

Dev log 6

Two new skills and a walk up the hill

Mossgrave now has twenty-two skills. Two new ones joined this week.

Gravesong and Pyrecraft.Gravesong and Pyrecraft.
Gravesong and Pyrecraft.

Gravesong is the gravekeeper's art. You lay the dead to rest, in graveyards and at the old Singing Stones, and in return you learn verses: hummed blessings you switch on when you need them, drawn from your Song. Some guard you against one kind of creature. And every time you lay your own old self to rest, you leave a headstone behind that you can visit in your next life.

Pyrecraft is fire, done properly. Chop your own logs, strike a flint and steel, and light a fire on the ground. Feed it and it grows from a kindle to a campfire, a bonfire and finally a blaze. Bigger fires cook better and keep you warm, and their light thins the fog and keeps restless things away at night. Later you will burn pyres, fire charcoal for the smiths, and light beacons across the land.

We also moved the tutorial. There is no separate starting island. You wake in the real heart of the world, at the foot of the hill where the Obelisk stands, and five teachers walk you through your first skills in a loop around it: Gravekeeper Mossbeard, Old Rowan the forester, Marshal Dunholt at the quarry, Barnaby Tally at the Grave Vault, and Sister Vesper at the chapel.

The heart of the world, with the Obelisk on its hill.
The heart of the world, with the Obelisk on its hill.

Twenty-two braziers ring the Obelisk's foot, one for every skill. Each one lights the first time you bring its skill to 99, and it never goes out again, whatever you lose. One of them is already burning when you arrive. Nobody remembers lighting it.

The village below the hill, where your first fires are lit.
The village below the hill, where your first fires are lit.