Dev log
How Mossgrave is being madeNotes from the workshop: what we built, what we changed, and a few screenshots from along the way. Mossgrave is a single-player incremental RPG coming to Steam and Android.
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Dev log 7 · Finding a faceSix races, three ways to build a villager, and a lot of noses: how the Mossgrave hero got their look.
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Dev log 6 · Two new skills and a walk up the hillGravesong and Pyrecraft join the list, and the tutorial moves into the heart of the world.
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Dev log 5 · Into UnityThe real game boots: splash, title, save slots, a character creator and a cottage you wake up in.
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Dev log 4 · A name carved in stoneSeven logo directions, and the one that ended up on the gravestones.
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Dev log 3 · Finding the lookBox-first models, painted light, a black sky and fog that never quite closes in.
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Dev log 2 · Every sound from codeNo samples, no sound libraries: two small synths we wrote ourselves.
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Dev log 1 · A skilling game that respects your eveningWhy Mossgrave exists, and the rough prototype that proved the loop.